RED CORONA GAME CLIENT
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This game client is distributed as is and comes with no guarantee of anything.

It will connect to instances of the Red Corona Lobby Server. You can obtain a version
of this from http://www.codeproject.com/KB/game/lobby.aspx if you would like to run your
own server. There is an instance of the latest version available at live.redcorona.com:2073.

* To install: Unzip this package. You will have the client and a single game type, Bridge.
* To run: Start LobbyClient.exe
* To add new game types: Some game types will be available for direct download from the
server. To install these, attempt to join the game and select 'Yes'. For other game types,
download them from their provider and save in the GameTypes/ folder.

You may compile and use a different version (based on the code available at the URL above)
and connect to our server, as long as you fulfil the license obligations. You may not
decompile or reverse engineer this copy.

You may write new game types based on the IGameType interface in Lobby.dll. However we reserve the right to ban such third party game types from our server if they are causing unreasonable load. If you do so, you must not use redcorona.com in your game type; instead, you should include your own domain.

*RELEASE NOTES*
for major version changes

Version 1.3 (April 2008)
* Plugin system fixed to work with multiple app domains (one for each game type DLL found). This
  change breaks all existing client DLLs so you will need to update them all. This fixes a bug with
  auto-update of existing game types. (LobbyClient.exe, Lobby.dll)
* Bridge upgraded to v1.0.1 to interface with new plugin system